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Night Fae sanctum upgrades: which to prioritise? Each of the four Covenants have features that they share among them, but they also have a feature that is uniquely their own. Enduring Gloom: Door of Shadows grants you a shield that absorbs damage equal to 15% of your maximum health. You will come to their aid by traveling across the realms of Death, completing crucial tasks and bolstering their ranks so you can clip the Forsworns wings once and for all. Everyone, who feels a certain connection to Nature, Elements, and has a strong desire to defend the wilds, will perfectly fit into the ranks of this covenant. Fae Guardians: Call forth three faerie guardians to attend your targets for 20 seconds. As you progress through the Night Fae campaign, youll also have the opportunity to work on additional feature upgrades within your Sanctum. Here they are: Faewoven Branches A reward from a Covenant quest Mending a Broken Hart; Night Courtiers Branches Sold by Cortinarius, requires Honored with Marasmius; Spirit Tenders Branches Looted from Queens Conservatory Cache; Winterwoven Branches Sold by Master Clerk Salorn; Night Courtiers Bulb Sold by Elwyn, requires Renown level 3; Spirit Tenders Bulb Looted from Queens Conservatory Cache; Faewoven Bulb Sold by Cortinarius, requires Honored with Marasmius; Winterwoven Bulb Sold by Spindlenose, requires Honored with the Court of Night; Night Courtiers Pack Sold by Elwyn, requires Renown level 4; Spirit Tenders Pack Looted from Queens Conservatory Cache; Faewoven Pack Sold by Aithlyn, requires Revered with Night Fae; Winterwoven Pack Sold by Spindlenose, requires Honored with the Court of Night. Learn more about Renown in our Covenant Systems article. Unholy Transfusion deals Shadow damage over time. Allows travel to Crumbled Ridge, Eventide Grove, Tirna Scithe. Within the Hallow, you may use Hammer of Wrath on any target and its damage is increased by 100%. My current thinking is: Be wary; for the price of power can be ever shifting. Farra: This hammer-wielding Steward isnt afraid of a fight; just look at her splinter a training dummy! Every 3 seconds, targets are briefly knocked down. Every 3 seconds, targets are briefly knocked down. Thrill Seeker: While in combat, you gain a stack of Thrill Seeker every couple of seconds, or some stacks upon killing an enemy. Follows your Power Word: Shield. Here are some examples: Step of Faith (Tier 1) They can be obtained by completing different activities within the Night Fae Covenant. With each victory under the Kyrian Covenant banner, youll gain Renown, which will reward you with power and special cosmetics. Map of Ardenweald 3. Youll put your tactical skills to the test by sending your allies into the Shadowlands and lending aid to the Night Fae Covenant. There isnt much information about this subfaction, but you will have to earn the Exalted reputation status with this faction to buy this armor. You will play as either Pelagos, Kleia, or Mikanikos, each of whom has a unique set of tools to combat the monstrosities they must face in the trials ahead. The signature is the same for all Night Fae followers, while the combat ability is different for each class. Youll need to get to know the strength and weaknesses of the adventurers you send out with the scouting map. In the birthplace of necromantic magic, those who master the powers of death turn legions of ambitious souls into relentless armies. Activating this gate will let the whole party inside a small area with 10 mushrooms of two types growing in there: Instantly heals 100% health and increases Strength, Agility, and Intellect by 10% for 10 minutes. Youll also work alongside the dragon Ysera, who has a plan to restore Ardenwealdas well as save Tyrande Whisperwind from the grim fate that befalls all who take up the Night Warriors mantle. As you progress through the Night Fae campaign, you'll also have the opportunity to work on additional feature upgrades within your Sanctum. 10% Stat Buffs. Hurl a bolt of shadow magic at your target, dealing Shadow damage and increasing the damage of your next Incinerates, Drain Souls, or Shadow Bolts. Even if Sire Denathrius is defeated in combat, there is no guarantee he would not return given enough time, and his allies and plans are vast and far reaching. With many of the kyrian left dead in their fight against the Forsworn, the Archon has authorized the use of the last bits of anima to ascend some Aspirantstheir final hope in the last stand against the darkness. Pressing Fae Transfusion again within 20 seconds will release 15% of all damage from Fae Transfusion, healing up to 4 allies near you. Brewmaster: Ignite enemies along the faeline with a Breath of Fire. Turns to Winter after use. Covenant Sanctum Systems - Upgrades, Many Resources, Transportation Network Beta Posted 2020/07/09 at 9:59 AM by Squishei Get instant notifications when the latest news is published via the Wowhead Discord Webhook! Transform into a powerful Skeletal Mage for a period of time. Brons Call to Action: After using a significant amount of spells and abilities, your next spell or ability summons Bron, who attacks and heals your targets. While you remain within the area, your Necrotic Strike and Heart Strike will hit additional targets, Scrouge Strike and Clawing Shadows will hit all enemies near the target and Obliterate with hit 1 additional target. Guardian Faerie Fermata: Reduces damage taken by 10%. When you restore Anima to a location, it revitalizes the area, allowing you to access new quests, make it easier for you to unearth wondrous treasures, or lure out powerful foes you can slay for rewards. Night Fae Covenant Venthyr Covenant Kyrian Covenant: Prepare to Ascend As you journey through the Shadowlands, you will find yourself swept up in the dark tides of the war between the kyrian and Forsworn of Bastionand your place in kyrian history will not be forgotten. Covenant Sanctum: Heart of the Forest When you join the Night Fae Covenant, you'll have access to Heart of the Forest, a unique Sanctum available only to their members. During your adventures in the Shadowlands, you will come across the preserved souls of celestial spirits from across the cosmos. The first of these is the Covenant's signature ability, which is available to all Covenant members regardless of class, race, or specialization. Can't wait to try it out! 45 second cooldown. Once youve proven your worth, youll unlock the ability to Soulbind with one of several select characters in the Covenant, who will share their distinctive powers with you in the form of a variety of traits and bonuses. You will also have a Covenant Sanctum to upgrade. Each of the four Covenants have features that they share among them, but they also have a feature that is patently unique to them. I was wondering what my fellow Night Fae are picking for their first level two upgrade. Turns to Winter after use. Tasty Toughshroom Instantly heals 100% health and increases Stamina by 10% for 10 minutes. Increasing Renown will provide you access to unique rewards from your Covenant. The last, but not the least armor set is sold by Spindlenose, the Court of Nights Quartermaster. Pelagos trains diligently for ascension even in the face of challenge and adversity. Right before the first boss Ingra Maloch, youll see some sort of clickable rooted gate. Each covenant will introduce you to its unique campaign and storyline; but choose wisely, as it will be very difficult and expensive not to change exactly, but to return to the previously abandoned covenant. Has 1.5 minutes cooldown. 16K views 2 years ago We take our first look at the Heart of the Forest, the Night Fae Covenant Sanctum in Ardenweald! You may come across various folks, all of which coexist in Ardenweald in peace. Faeline Stomp: Strikes the ground fiercely to expose a faeline for 30 seconds, dealing Nature damage to up to 5 enemies, and restores health to up to 5 allies within 30 yards. With your help, Draka undertakes a bold plan to bolster their forces. Like any other headquarters, the Heart of the Forest has all main facilities and options for a player the innkeeper, vendors, post, quest givers, Anima Conductor, the Fae Circles Transport Network, the Scouting Map, a Covenant-specific area, the Queens Conservatory, and, of course, the Soulbinds menu. To increase Renown, players must complete . Adepts associated with your specialization will fight for a longer duration and cast additional abilities. They guide troubled souls upon the rigorous path to atonement, harvesting anima to keep their realm strong. Night Fae members of the group can activate a long AoE stun in certain locations of this dungeon. . Check our complete and detailed armor sets. Call to Action: Using your Venthyr class ability or spell grants some Versatility to you and your nearby allies for a moderate duration of time. Its also here that youll bring Anima to deposit into the Covenants reservoir, take on new quests, and more. Community General Discussion. : Wither away all life force of your current target and up to 3 additional targets nearby, causing your primary and secondary targets to suffer a different amount of Nature damage over 8 seconds. Draw from the ground beneath you for a period of time, dealing Nature damage over time to nearby enemies. Soothing Shade: Your spells and abilities have a chance to call Tubbins and Gubbins to your side for a moderate amount of time, parasol in hand. For the Night Fae Covenant, it's the Queen's Conservatory. The target takes a percentage of increased damage from your direct damage spells, stacking each time they are struck. Turns to Summer after use. Sepsis: Infect the targets blood, dealing a large amount of Nature damage over 10 seconds. Summer: Causes their attacks to have a high chance to deal Holy damage. Transmog sets reflect that Covenant atmosphere, to which they belong. Valiant Strikes: You and your nearby allies critical strikes grant you stacks of Valiant Strikes. Wrathful Faerie Fermata: Direct attacks against the target restore 0.3% Mana or 2 Insanity. If you are to save these umbral wilds from a doomed afterlife under the Drusts blackened thumbs, youll need to restore balance in Ardenweald. You'll have to upgrade your gear one tier at a time, with the Anima cost increasing in increments. To do so you will work with the Queens Warden to nurture the ancient souls back to strength using the magic of the Wildseeds of Ardenweald. As you journey through the Shadowlands, you will find yourself swept up in the dark tides of the war between the kyrian and Forsworn of Bastionand your place in kyrian history will not be forgotten. The Hunt: Charges you to the target, dealing Nature damage, rooting it in place for 1.5 seconds, and inflicting Nature damage over 6 seconds to up to 5 enemies in your path. s Quartermaster. Despite signature and class abilities, each Covenant has special buffs or bonuses, players may use in dungeons. Dreamweaver helped you form a bond with one particular wildseed whose sleeping spirit reached out. Podtender: When you would take damage that would kill you, instead rejuvenate within a wildseed, regaining a moderate amount of your maximum health over a few seconds. Turns to Summer after use. The new powers are earned over time, as you improve your relationship with a chosen Soulbind. Pico: A clarinet player who toots as much as he hoots! Plant the Conqueror's Banner in the ground, granting maximum health to you and a few nearby allies within 15 yards of the banner for 20 seconds. Deals Shadow damage over time to enemies within range. : Call forth three faerie guardians to attend your targets for 20 seconds. The ground will continue to expel anima, dealing additional Nature damage to up to 5 enemies and generating 16 Rage per enemy over 12 seconds. Lasts 8 seconds. As you progress through the Necrolord campaign, youll also have opportunity to upgrade additional features within your Sanctum. Can be used to reach certain islands near Ardenweald. The bonus system is identical for all four covenants, though the bonuses themselves certainly differ. Different areas are tied to different content unlocks. Deal Arcane damage instantly and additional Arcane damage over time. But are you the one that prophecy has foretold? Marileths creative solutions prove vital to the war effort. Leaving the area of echoing anima will still allow the hunter to ignore line of sight towards the enemy for 4 seconds. In the right hands they could be used to seize control of the very soul of Revendreth, whether Denathrius still rules or not. Note that everything below said and stated is a subject of discussion yet and may change on the release. There are three tiers of Anima Transport that youll unlock over time by increasing your Renown Level. Cooldown is reduced by 30 seconds if Sepsis does not last its full duration. Here are some examples: Allows travel to Heart of the Forest, Stillglade, The Stalks, Forests Edge. Follows your Shadow Word: Pain. Renown Level 16 Covenant Armor Transmogrification Set: Wrist, Hands, Waist; Renown Level 26 Covenant Armor Transmogrification Set: Back, Legs, Feet; Renown Level 32 Covenant Armor Transmogrification Set: Chest, Shoulders, Head; Renown Level 34 Covenant Transmogrification Appearance. Then the Necrolords Covenant just may be where you place your loyalties within the Shadowlands. Right at the beginning of the dungeon, a member of the Night Fae covenant will be able to interact with an unannounced object. You get to choose your own special steward to call upon from an entire flock, including one of these three: Learn more about Renown in our Covenant Systems article. Their tenuous control hangs in the balance as the combined forces of the House of Rituals, House of Constructs, and the House of the Chosen move against them. Brand an enemy with the mark of the Venthyr, reducing their melee and casting speeds and inflicting Shadow damage over time. Well that looks fun, a lot of managment here and options to customize your open world gameplay. Unburden duration increased by 100%. It turns the caster into a spirit Vulpin, teleporting 15 yards forward and increasing their movement speed by 50%. When Hibernal Hollow came under attack, it is Korayns leadership and resolve that helped win the day. There are many astral forms available for this ability, but, unfortunately, there is no information yet concerning the ways of obtaining any of them. There may be more lately, though. Guides Anima Conductor The ground will continue to expel anima, dealing additional Nature damage to up to 5 enemies and generating 16 Rage per enemy over 12 seconds. The caster may reactivate Soulshape every few seconds to teleport again. You will have an opportunity to learn more about their history, aims, and missions. Youll need to be strategic about how you take on these combat puzzles, which Kyrian Covenant allies youll send to face them, and how youll utilize their skills to claim victory. Has an instant cast, but 1.5 minutes cooldown. Please log in to submit feedback. His healing powers provide support as Ardenweald is besieged by outside forces. Enemies hit are tethered to Spear of Bastion's location for the duration. The Night Fae represents the autumn and winter cycles of the Wheel of Life the cycle of death and rebirth that comes to all parts of nature. A heavy mist surrounds you, increasing your chance to dodge. Youll be able to access a Bastion-specific travel network from the comfort of Elysian Hold. The caster may reactivate Soulshape every few seconds to teleport again. Despite the trials he faces, Pelagos pushes ever forward, steadfast and optimistic. Death's Due causes enemies to deal reduced damage to you (up to a maximum amount) and their power is transferred to you as an equal amount of Strength. As their seat of power, it's here that you'll meet with key figures, take on new quests, and store Anima. Covenant's abilities If you choose to join the Night Fae Covenant, you'll gain two abilities tailored to the theme of the Covenant. , the seed merchant at the Queens Conservatory. They once took a large role in returning the demigod Cenarius to Azeroth during the events of the Cataclysm. Conjure mirrors to torment the enemy for a time. 3 Likes Grumbles-hellscream (Grumbles) January 17, 2021, 10:30pm #9 I did Mr. Mushroom first because I wanted the pets and mounts. Blessing of Spring: Bless an ally for 30 seconds, increasing their healing done by 10% and healing received by 20%. Form a shield of flesh and bone that prevents damage equal to a portion of your maximum health. Bond of Friendship: Defeating enemies slightly reduces the cooldown on your Stewards non-Phial services per enemy defeated. There are enough mushrooms for everyone, so there should be no discussions. : Unleash a wave of anima, dealing Nature damage to up to 5 enemies and knocking them down for 1.5 seconds. She demonstrated to her soulbound companion Pelagos and the rest of the kyrian that she wants to push forward and best any trials they faced. Activating this gate will let the whole party inside a small area with 10 mushrooms of two types growing in there: Savory Statshroom Instantly heals 100% health and increases Strength, Agility, and Intellect by 10% for 10 minutes. I have enough anima/souls for a second-tier Night Fae upgrade and am pondering which one is the most useful. When you join the Kyrian Covenant, youll get access to Elysian Hold, a unique Sanctum available only to their members. You will cast: Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form; Wild Growth, Swiftmend [Feral, Guardian, Restoration]; Starsurge, Starfall [Balance]; Ferocious Bite, Shred, Tigers Fury [Feral]; Mangle, Ironfur [Guardian]. Has an instant cast, but 1.5 minutes cooldown. The pursuit invigorates your soul, healing you for 25% of the damage you deal to your Hunt target for 30 seconds. Transport Network looks interesting but the command table seems like it might be better because its more passive in . Allies who damage this target receive healing. When the House of Plagues was destroyed, Marileth was driven mad in the aftermath. Each faction has have its unique sanctum. Soul Rot: Wither away all life force of your current target and up to 3 additional targets nearby, causing your primary and secondary targets to suffer a different amount of Nature damage over 8 seconds.